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Beyond the Blueprint

This is personal blog about the human side of engineering. About learning, growing, and sharing experiences along the way. Authored by Yuriy Polyulya.

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In distributed systems, solving the right problem at the wrong time is just an expensive way to die. We've all been to the optimization buffet - tuning whatever looks tasty until things feel 'good enough.' But here's the trap: your system will fail in a specific order, and each constraint gives you a limited window to act. The ideal system reveals its own bottleneck; if yours doesn't, that's your first constraint to solve. Your optimization workflow itself is part of the system under optimization.
Part 1

Why Latency Kills Demand When You Have Supply

Users abandon before experiencing content quality. No amount of supply-side optimization matters. Latency kills demand and gates every downstream constraint. Analysis based on Duolingo's business model and scale trajectory.

Part 2

Why Protocol Choice Locks Physics When You Scale

Once latency is validated as the demand constraint, protocol choice determines the physics floor. This is the second constraint - and it's a one-time decision with 3-year lock-in.

Part 3

Why GPU Quotas Kill Creators When You Scale

While demand-side latency is being solved, supply infrastructure must be prepared. Fast delivery of nothing is still nothing. GPU quotas—not GPU speed—determine whether creators wait 30 seconds or 3 hours. This is the third constraint in the sequence—invest in it now so it doesn't become a bottleneck when protocol migration completes.

A comprehensive series exploring the design and architecture of real-time advertising platforms. From system foundations and ML inference pipelines to auction mechanisms and production operations, we dive deep into building systems that handle 1M+ QPS while maintaining sub-150ms latency at P99.
Part 1

Real-Time Ads Platform: System Foundation & Latency Engineering

Building the architectural foundation for ad platforms serving 1M+ QPS with 150ms P95 latency. Deep dive into requirements analysis, latency budgeting across critical paths, resilience through graceful degradation, and P99 tail latency defense using low-pause GC technology.

Part 2

Dual-Source Revenue Engine: OpenRTB & ML Inference Pipeline

Implementing the dual-source architecture that generates 30-48% more revenue by parallelizing internal ML-scored inventory (65ms) with external RTB auctions (100ms). Deep dive into OpenRTB protocol implementation, GBDT-based CTR prediction, feature engineering, and timeout handling strategies at 1M+ QPS.

Part 3

Caching, Auctions & Budget Control: Revenue Optimization at Scale

Building the data layer that enables 1M+ QPS with sub-10ms reads through L1/L2 cache hierarchy achieving 85% hit rate. Deep dive into eCPM-based auction mechanisms for fair price comparison across CPM/CPC/CPA models, and distributed budget pacing using Redis atomic counters with proven ≤1% overspend guarantee.

Part 4

Production Operations: Fraud, Multi-Region & Operational Excellence

Taking ad platforms from design to production at scale. Deep dive into pattern-based fraud detection (20-30% bot filtering), active-active multi-region deployment with 2-5min failover, zero-downtime schema evolution, clock synchronization for financial ledgers, observability with error budgets, zero-trust security, and chaos engineering validation.

Part 5

Complete Implementation Blueprint: Technology Stack & Architecture Guide

Series capstone: complete technology stack with decision rationale. Why each choice matters (Java 21 + ZGC for GC pauses, CockroachDB for cost efficiency, Linkerd for latency). Includes cluster sizing, configuration patterns, system integration, and implementation roadmap. Validates all requirements met. Reference architecture for 1M+ QPS real-time ads platforms.